Kill ’em Allby Kavish Chetty / 12.04.2009
Franchise reboots are ostensibly the flavour of this year and last (Starcraft 2, Diablo 3, Max Payne 3). Red Alert 3 allows you to satiate the thirsts of your inner imperialist, by commanding the decadently aggressive armies of either Japan, the Soviet Union or the Americans. The game has its tongue rather obviously jammed in its cheek, with a certain understated comedy about the briefing cut-scenes and the lusciously-sculptured field operative damsels. The action is firmly strategic – point, click, and as the title suggests, command and conquer. The graphics are top-notch, possibly overly bright given the wartime thematic, but the overall product is nevertheless playful and fun (regardless, the series penchant for depicting the Soviets as the perpetual aggressors, impeded by incompetents and political in-fighting has never sat well with me).
The teams are impressively balanced, allowing for a satisfying multiplayer experience, while the campaign gives around nine missions per nation – all of which are unique enough, and charged with the possibility of commanding, conquering and laying down carnage as the rule of law. I personally don’t think it holds a candle to Red Alert 2, but nostalgia’s a biased ol’ boy.